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> <channel><title>Comments on: Profits and Prophecies: DDO and EQ2, and their money-making schemes.</title> <atom:link href="http://www.arksark.org/blog/1367/profits-and-prophecies-ddo-and-eq2-and-their-money-making-schemes/feed/" rel="self" type="application/rss+xml" /><link>http://www.arksark.org/blog/1367/profits-and-prophecies-ddo-and-eq2-and-their-money-making-schemes/</link> <description>Massively Multiplayer Online Gaming, Current Affairs, and Random Stuff!</description> <lastBuildDate>Wed, 25 Jan 2012 13:23:47 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>By: Longasc</title><link>http://www.arksark.org/blog/1367/profits-and-prophecies-ddo-and-eq2-and-their-money-making-schemes/comment-page-1/#comment-52591</link> <dc:creator>Longasc</dc:creator> <pubDate>Fri, 16 Apr 2010 14:08:07 +0000</pubDate> <guid
isPermaLink="false">http://www.arksark.org/blog/?p=1367#comment-52591</guid> <description>I think that DDO was not that bad - though I personally did not really get into it, and do not even have it on my harddrive anymore.
The game was never promoted - next to nobody here in Germany knows it exists, nobody talked about it.
The game improved over time for sure, but it is still the same game as at launch. But now it is alive, successful and kicking.
Was it only F2P that breathed new life into the game that was seen as a fail and got ignored by most people?
Despite the recent fuss about the &quot;offers wall&quot;, DDO has a working strategy. People do not feel cheated or like getting charged extra.
Right now Blizzard pulled the 25 bucks pony stunt. Guild Wars sold another set of customes for around 9-10 bucks. I cannot shake of the fear that this is the future and the coolest stuff gets reserved for the shop.
In this case everyone pays... more. And we go full circle: Back to the hated item shop, that now finally becomes fashionable again.
The honorable &quot;sell a Guild Wars Chapter every half/full year for 40-50 bucks&quot; pay for content model will not get copied as long as BOX+SUB+ITEM SHOP models are working! :(</description> <content:encoded><![CDATA[<p>I think that DDO was not that bad &#8211; though I personally did not really get into it, and do not even have it on my harddrive anymore.</p><p>The game was never promoted &#8211; next to nobody here in Germany knows it exists, nobody talked about it.<br
/> The game improved over time for sure, but it is still the same game as at launch. But now it is alive, successful and kicking.</p><p>Was it only F2P that breathed new life into the game that was seen as a fail and got ignored by most people?</p><p>Despite the recent fuss about the &#8220;offers wall&#8221;, DDO has a working strategy. People do not feel cheated or like getting charged extra.</p><p>Right now Blizzard pulled the 25 bucks pony stunt. Guild Wars sold another set of customes for around 9-10 bucks. I cannot shake of the fear that this is the future and the coolest stuff gets reserved for the shop.</p><p>In this case everyone pays&#8230; more. And we go full circle: Back to the hated item shop, that now finally becomes fashionable again.</p><p>The honorable &#8220;sell a Guild Wars Chapter every half/full year for 40-50 bucks&#8221; pay for content model will not get copied as long as BOX+SUB+ITEM SHOP models are working! :(</p> ]]></content:encoded> </item> </channel> </rss>
