Last year, the reports from interviews with Jack “Jackalope” Emmert were that the Xbox version of Champions Online was “ready to go”, just waiting for some Microsoft red tape to get sorted out.
Jackalope, on the Champions Online forum yesterday:
100% of our focus is on making the current PC product the best it can be. There are no current plans for a console version of Champions.
Some guy, a couple of months back, talking about Star Trek Online:
1. Stop designing MMO to be released on both PCs and consoles. You end up removing half the depth, the game fails, and then it never ends up coming out on a console in the end anyway. See: Champions Online, Age of Conan.
I agree with that guy. Seriously, stop doing that. Unless you’re Square Enix, in which case you can probably get away with it, in spite of the grotesque UI you’ll inflict on your PC users, because we Final Fantasy fans will pretty much take what we’re given.
You’re probably not Square Enix. Planning for your game to work on a console with a gamepad, and on a television, is just going to lead to game design compromises that mean that PC gamers do not get the experience they deserve.