Sims Medieval: A Game of Sims and Sorcery

Why had I not heard of The Sims Medieval before today? I’ve not really played a Sims game since the original incarnation (which I enjoyed immensely), but never got around to trying any of the later versions. I was distracted by MMOs and strategy games, I guess. The possibility of combining The Sims with a sort of kingdom-building strategy game is going to get me diving back in to the fold.

Introducing next-gen Sims tech and features

* A world of Sims filled with stories, adventures, romance, drama and comedy
* Enhanced environment and character graphics, lighting, and gameplay

Rich dramatic medieval setting

* Experience epic stories of the age, full of drama, fantasy, conflict, comedy, romance, and intrigue

New Features: Heroes, Quests, Kingdom-Building

* Create Heroes – Build up their skills and send them on epic quests
* Quests – Drive your kingdom’s story – Good or evil, cruel or kind, romantic or warlike
* Build a Kingdom – Start with an empty field and build up your kingdom, deciding its ultimate ambition and working to achieve its destiny

Other Features

* Achievement system – Be rewarded you for your skill in reaching your kingdom ambitions and completing your quests.
* Magic – Your wizard will learn a variety of powerful spells that will help him complete quests and carry out his duties to the kingdom.
* Crafting system – Your blacksmith will forge weapons of varying quality you’re your physician will create cures for a variety of ailments.
* Diplomatic system – Negotiate treaties, conduct trade or declare war on surrounding kingdoms.
* Fishing – Yes, there is fishing.

I am just a little bit psyched. Alright, it’s probably not going to have a truly deep strategic side to it, but maybe I don’t need every strategy game I play to brutally crush me beneath its heel. Sometimes I just want a game to be cheery fun, and this looks like it might fit the bill.

I’m going to have to see if I can squeeze enough out of my gaming budget to be able to pre-order. I wonder if it will be moddable.

2 comments to Sims Medieval: A Game of Sims and Sorcery

  • Dave

    This game to me looks great. I love the simple feel it gives yet could still have depth to it. Reminds me alot of ‘Fable’ too.

  • I’m looking forward to this. Much of what I’ve enjoyed about Sims, Sims 2 and Sims 3 in the past is the building and the decorating more so than the actual “taking care” of the Sims part. I wonder what it’ll be like to do quests and “take care” of a Kingdom in this game.