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> <channel><title>Comments for Ark&#039;s Ark</title> <atom:link href="http://www.arksark.org/blog/comments/feed/" rel="self" type="application/rss+xml" /><link>http://www.arksark.org/blog</link> <description>Massively Multiplayer Online Gaming, Current Affairs, and Random Stuff!</description> <lastBuildDate>Wed, 22 Feb 2012 16:17:44 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>Comment on EQ2: The Three MMOsketeers Emergency Podcast takes on the ProSiebenSat Deal. by PlayerVSHobbies</title><link>http://www.arksark.org/blog/5582/eq2-the-three-mmosketeers-emergency-podcast-takes-on-the-prosiebensat-deal/comment-page-1/#comment-115240</link> <dc:creator>PlayerVSHobbies</dc:creator> <pubDate>Wed, 22 Feb 2012 16:17:44 +0000</pubDate> <guid
isPermaLink="false">http://www.arksark.org/blog/?p=5582#comment-115240</guid> <description>I listened to the emergency podcast last night and read the forum FAQ.  Seems like another bad decision by SOE and I cancelled my subscription.  I like EQ2, but I don&#039;t like what SOE has been doing lately.</description> <content:encoded><![CDATA[<p>I listened to the emergency podcast last night and read the forum FAQ.  Seems like another bad decision by SOE and I cancelled my subscription.  I like EQ2, but I don&#8217;t like what SOE has been doing lately.</p> ]]></content:encoded> </item> <item><title>Comment on EQ2: The Three MMOsketeers Emergency Podcast takes on the ProSiebenSat Deal. by Terr</title><link>http://www.arksark.org/blog/5582/eq2-the-three-mmosketeers-emergency-podcast-takes-on-the-prosiebensat-deal/comment-page-1/#comment-115238</link> <dc:creator>Terr</dc:creator> <pubDate>Wed, 22 Feb 2012 14:42:28 +0000</pubDate> <guid
isPermaLink="false">http://www.arksark.org/blog/?p=5582#comment-115238</guid> <description>I was actually going to resub as I missed my characters, but fuck that now. I will never be resubbing. This makes me so very sad :( I was playing since the beta, took a few months break and now this. ARGH I am so angry.</description> <content:encoded><![CDATA[<p>I was actually going to resub as I missed my characters, but fuck that now. I will never be resubbing. This makes me so very sad :( I was playing since the beta, took a few months break and now this. ARGH I am so angry.</p> ]]></content:encoded> </item> <item><title>Comment on A Quick Wurm Post by MosesZD</title><link>http://www.arksark.org/blog/5577/a-quick-wurm-post/comment-page-1/#comment-107769</link> <dc:creator>MosesZD</dc:creator> <pubDate>Wed, 25 Jan 2012 13:23:47 +0000</pubDate> <guid
isPermaLink="false">http://www.arksark.org/blog/?p=5577#comment-107769</guid> <description>Funny comment about SW:TOR.   The only reason I made it to the end of my sub was because it came with 30-days.   If it were try before you buy, I&#039;d have made it a week.  Maybe two.
For $250million US...    So much money just wasted on putting &#039;shiny&#039; on the penny instead of dealing with the important fundamentals that don&#039;t work or are, in the case of crafting, worthless time sinks.   And it&#039;s not like they weren&#039;t nagged abuot these problems in the 10-months of beta...</description> <content:encoded><![CDATA[<p>Funny comment about SW:TOR.   The only reason I made it to the end of my sub was because it came with 30-days.   If it were try before you buy, I&#8217;d have made it a week.  Maybe two.</p><p>For $250million US&#8230;    So much money just wasted on putting &#8216;shiny&#8217; on the penny instead of dealing with the important fundamentals that don&#8217;t work or are, in the case of crafting, worthless time sinks.   And it&#8217;s not like they weren&#8217;t nagged abuot these problems in the 10-months of beta&#8230;</p> ]]></content:encoded> </item> <item><title>Comment on EQ2: Dungeonmaker Frustrations!!! by Psychochild&#039;s Blog &#187; A Game of Roles</title><link>http://www.arksark.org/blog/5554/eq2-dungeonmaker-frustrations/comment-page-1/#comment-103667</link> <dc:creator>Psychochild&#039;s Blog &#187; A Game of Roles</dc:creator> <pubDate>Thu, 12 Jan 2012 10:08:13 +0000</pubDate> <guid
isPermaLink="false">http://www.arksark.org/blog/?p=5554#comment-103667</guid> <description>[...] of the popular dungeons I saw has titles like &quot;easy 30 mark grind!&quot;), or on the other hand are vicious death traps intended to frustrate players. While some people like Stargrace over at MMOQuests.com might enjoy [...]</description> <content:encoded><![CDATA[<p>[...] of the popular dungeons I saw has titles like &quot;easy 30 mark grind!&quot;), or on the other hand are vicious death traps intended to frustrate players. While some people like Stargrace over at MMOQuests.com might enjoy [...]</p> ]]></content:encoded> </item> <item><title>Comment on A Quick Wurm Post by Arkenor</title><link>http://www.arksark.org/blog/5577/a-quick-wurm-post/comment-page-1/#comment-103654</link> <dc:creator>Arkenor</dc:creator> <pubDate>Tue, 03 Jan 2012 20:16:38 +0000</pubDate> <guid
isPermaLink="false">http://www.arksark.org/blog/?p=5577#comment-103654</guid> <description>It&#039;s probably a little more brutal than it needs to be. It *really* needs to include combat in the tutorial.
I just wish someone would chuck him (or me) a couple of million quid, so he could afford to get a modern engine and an animator.</description> <content:encoded><![CDATA[<p>It&#8217;s probably a little more brutal than it needs to be. It *really* needs to include combat in the tutorial.</p><p>I just wish someone would chuck him (or me) a couple of million quid, so he could afford to get a modern engine and an animator.</p> ]]></content:encoded> </item> <item><title>Comment on A Quick Wurm Post by Jon Shute</title><link>http://www.arksark.org/blog/5577/a-quick-wurm-post/comment-page-1/#comment-103653</link> <dc:creator>Jon Shute</dc:creator> <pubDate>Tue, 03 Jan 2012 19:53:52 +0000</pubDate> <guid
isPermaLink="false">http://www.arksark.org/blog/?p=5577#comment-103653</guid> <description>I bounced off of Wurm really badly when I tried it, but it&#039;s a game that I really wish would click for me. It offers exactly what I&#039;ve started to believe I want from an MMO conceptually, but the minute to minute details just keep pushing me away.</description> <content:encoded><![CDATA[<p>I bounced off of Wurm really badly when I tried it, but it&#8217;s a game that I really wish would click for me. It offers exactly what I&#8217;ve started to believe I want from an MMO conceptually, but the minute to minute details just keep pushing me away.</p> ]]></content:encoded> </item> <item><title>Comment on EQ2: Dungeonmaker Frustrations!!! by EQ2: Dungeonmaker to allow us to use our own characters. &#171; Ark&#039;s Ark</title><link>http://www.arksark.org/blog/5554/eq2-dungeonmaker-frustrations/comment-page-1/#comment-103609</link> <dc:creator>EQ2: Dungeonmaker to allow us to use our own characters. &#171; Ark&#039;s Ark</dc:creator> <pubDate>Tue, 20 Dec 2011 03:54:25 +0000</pubDate> <guid
isPermaLink="false">http://www.arksark.org/blog/?p=5554#comment-103609</guid> <description>[...] Current Affairs, and Random Stuff!By EmailSubscribe RSS&#160;&#160;&#160;&#160;&#160; &#160;&#160; EQ2: Dungeonmaker Frustrations!!! &#187;EQ2: Dungeonmaker to allow us to use our own characters.Like quite a lot of MMO players, [...]</description> <content:encoded><![CDATA[<p>[...] Current Affairs, and Random Stuff!By EmailSubscribe RSS&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp; EQ2: Dungeonmaker Frustrations!!! &raquo;EQ2: Dungeonmaker to allow us to use our own characters.Like quite a lot of MMO players, [...]</p> ]]></content:encoded> </item> <item><title>Comment on EQ2: Dungeonmaker to allow us to use our own characters. by Victor Stillwater</title><link>http://www.arksark.org/blog/5568/eq2-dungeonmaker-to-allow-us-to-use-our-own-characters/comment-page-1/#comment-103607</link> <dc:creator>Victor Stillwater</dc:creator> <pubDate>Tue, 20 Dec 2011 00:55:23 +0000</pubDate> <guid
isPermaLink="false">http://www.arksark.org/blog/?p=5568#comment-103607</guid> <description>I almost think you had a hand in making this happen. Jedi Mind Trick perhaps? :D</description> <content:encoded><![CDATA[<p>I almost think you had a hand in making this happen. Jedi Mind Trick perhaps? :D</p> ]]></content:encoded> </item> <item><title>Comment on EQ2: Dungeonmaker Frustrations!!! by Victor Stillwater</title><link>http://www.arksark.org/blog/5554/eq2-dungeonmaker-frustrations/comment-page-1/#comment-103588</link> <dc:creator>Victor Stillwater</dc:creator> <pubDate>Wed, 14 Dec 2011 02:36:40 +0000</pubDate> <guid
isPermaLink="false">http://www.arksark.org/blog/?p=5554#comment-103588</guid> <description>I getcha. Hmm... so with a limited number of rooms per dungeon, you can&#039;t really grind easy dungeons so much...</description> <content:encoded><![CDATA[<p>I getcha. Hmm&#8230; so with a limited number of rooms per dungeon, you can&#8217;t really grind easy dungeons so much&#8230;</p> ]]></content:encoded> </item> <item><title>Comment on EQ2: Dungeonmaker Frustrations!!! by Arkenor</title><link>http://www.arksark.org/blog/5554/eq2-dungeonmaker-frustrations/comment-page-1/#comment-103587</link> <dc:creator>Arkenor</dc:creator> <pubDate>Wed, 14 Dec 2011 02:06:28 +0000</pubDate> <guid
isPermaLink="false">http://www.arksark.org/blog/?p=5554#comment-103587</guid> <description>For a start, you&#039;re using terrible avatars that can&#039;t really steamroll much of anything. Some people do make dungeons filled with single spawns, and thats fine. It&#039;s not doing anyone any harm. The number of tokens you get is directly dependant on how many monsters you kill, so they&#039;re going to need to be fought, one way or another.</description> <content:encoded><![CDATA[<p>For a start, you&#8217;re using terrible avatars that can&#8217;t really steamroll much of anything. Some people do make dungeons filled with single spawns, and thats fine. It&#8217;s not doing anyone any harm. The number of tokens you get is directly dependant on how many monsters you kill, so they&#8217;re going to need to be fought, one way or another.</p> ]]></content:encoded> </item> <item><title>Comment on EQ2: Dungeonmaker Frustrations!!! by Victor Stillwater</title><link>http://www.arksark.org/blog/5554/eq2-dungeonmaker-frustrations/comment-page-1/#comment-103586</link> <dc:creator>Victor Stillwater</dc:creator> <pubDate>Wed, 14 Dec 2011 02:03:14 +0000</pubDate> <guid
isPermaLink="false">http://www.arksark.org/blog/?p=5554#comment-103586</guid> <description>Heyo. Asked this on twitter, but asking again on the blog... what&#039;s to stop people from making &quot;steamrollable&quot; dungeon content that can be run in a grind for tokens?</description> <content:encoded><![CDATA[<p>Heyo. Asked this on twitter, but asking again on the blog&#8230; what&#8217;s to stop people from making &#8220;steamrollable&#8221; dungeon content that can be run in a grind for tokens?</p> ]]></content:encoded> </item> <item><title>Comment on EQ2: Dungeonmaker Frustrations!!! by Arkenor</title><link>http://www.arksark.org/blog/5554/eq2-dungeonmaker-frustrations/comment-page-1/#comment-103585</link> <dc:creator>Arkenor</dc:creator> <pubDate>Wed, 14 Dec 2011 01:05:41 +0000</pubDate> <guid
isPermaLink="false">http://www.arksark.org/blog/?p=5554#comment-103585</guid> <description>You can visit player-made dungeons without owning AoD, though I&#039;m not sure why you&#039;d want to! I don&#039;t think you can spend the tokens.</description> <content:encoded><![CDATA[<p>You can visit player-made dungeons without owning AoD, though I&#8217;m not sure why you&#8217;d want to! I don&#8217;t think you can spend the tokens.</p> ]]></content:encoded> </item> </channel> </rss>
