7th of July 2013 Update:
The main changes since the last update:
Extra Trees is now bundled up with Extra Bees, adding another 75 breedable tree species. I’m giving the Fossil and Archaeology mod a tryout. While I’m not going to find much from it until I go out into newly generated areas, it seems stable so far. Railcraft, too, has arrived late at the station. I didn’t include it originally, as I didn’t want to go overboard with tech […]
Verdania Village has already had a few ups and downs, population-wise. As Testificates are avowed pacifists, I’m going to have to invest in some defenses.
Mods Encountered
Forestry 2.2.8.3 by Sir Sengir: This adds both an Apiarist and a Forester villager, and they’re well worth getting your hands on. Mod villagers can turn up as the result of any villager breeding. I could really do with some Mystcraft librarians to be born.
Ars Magica 5.52.013 by Mithion: While I […]
Well, listen to my story ’bout a man named Ark, A poor mountain wizard tired of living in the dark. But when he set off to acquire himself some fuel, He ended up discovering something that’s mighty cool.
Mods Encountered
Buildcraft 3.7.1 maintained by CovertJaguar: The pump works pretty well, even just using the free-to-operate redstone engines. My next step is to build a permanent oil tank in a refinery room below my valley. I’ll set up a temporary […]
For too long have I wondered at the permanent lightning storm on the desert’s edge. It is the work of Jupiter, or at least his statue, buried beneath the ageless sands. I break out my pick and prepare for a spot of combat archaeology.
Mods Encountered
Household Gods by ThisGuyIsJoe : With the power of Juton on my side, I shall be, hmm, much the same as I was before. Once I collect the second statue, I will probably […]
Extra Trees came out today, adding 75 more tree species to the Forestry tree-breeding system. This jolts me into finally taking a look at what new trees my bees have cooked up for me.
But first, there’s a spot of business to take care of to the south of my bee-garden.
Mods Encountered
Forestry 2.2.8.3 by Sir Sengir: I’m quite excited to get started on this second strand of Forestry’s Mendelian genetics simulation. For now I’m probably just going […]
I am knee deep in bees, and so it follows that I am also getting swamped with honey combs. Trying to centrifuge them all just using the clockwork engine is going to give me wrist-strain. It is time to upgrade my Buildcraft energy system.
I show how to make energy pipes, chutes, and Stirling engines, and do some wiring behind the walls.
Mods Encountered
Buildcraft 3.7.1 maintained by CovertJaguar: Since I recorded this episode I’ve run an energy pipe […]
If I’m going to survive outside the relative safety of my valley, I’m going to need better gear. Thanks to the generosity of the local ogre population, I now have enough obsidian to build my very own enchantment table. At the cost of my levels, I’ll be able to imbue weapons, tools, and armour with random magics. Sounds like a plan!
Mods Encountered
Bibliocraft by Nuchaz : Such excellent bookshelves that I couldn’t resist using them again. If you’re […]
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