Everquest II reveals year 6 veteran rewards

Loyalty has its rewards!

The 6 year pack will include a rather natty matching cloak and hat set. Not too keen on the colour scheme (Green is my colour), but it’s still a quite nice appearance only set. If we could choose a colour for it, that would make me even happier. Red + chains makes it look kind of evil.

EQ2 Veteran Reward: The Shroud of Fate

There is a gadget called “Call of the Veteran” which […]

Dragon Age Patch 1.01b released

Dragon Age’s second game patch has arrived!

Dragon Age Patch 1.01b patch notes:

Fixed potential corruption of character statistics. Fixed portrait appearance sliders when importing a character from the downloadable Character Creator. Fixed import for preset face settings from the downloadable Character Creator. Made Easy difficulty easier. Slightly increased attack, defense, and damage scores for all party members at Normal difficulty. Fixed video issues when running on a very wide screen display, including ATI Eyefinity displays. Fixed an issue with […]

Star Trek Online to be released February 2010

February 2nd, 2010 will be a date marked in every Trekker’s diary. Cryptic Studio’s Star Trek Online will be unleashed upon the universe. I can’t wait, but I suppose I shall have to!

It was also revealed this week that Cryptic had made the wise decision to change their design regarding modelling the ship bridges. Now we’ll be able to move about our bridge, and invite other players into them. A great boon for roleplayers, and the designers have done […]

Everquest 2 GU 54 hits the Test Center. Bugfixtastic patch notes.

Everquest 2’s Game Update 54 is mostly a bugsquashing release, with an eye to dealing with as many long-standing niggles as possible before the next expansion, Sentinel’s Fate, arrives in February.

Alongside that, we of course have the return of the Frostfell celebrations (Yay!), and a new monthly event which will celebrate each city of Norrath in turn. Frostfell is Maltheas’ very favouritiest time of the year, and he’ll be digging out his special Frostfell hat and robe very soon.

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The Dragon Age Toolset: Destroyer of Worlds.

It is possible that I have just become a lot more stupid than I used to be, but try as I might, I couldn’t get Dragon Age’s editor to do ANYTHING without something going horribly wrong. Even though I’d not even changed anything, I somehow managed to break the main campaign and corrupt my saves. Weirdness abounded, with my party just standing about, refusing to follow me, and greeting me as if we were meeting for the first time. Talking […]

Dragon Age Patch 1.01a released

Aye indeed. I’ve picked up Dragon Age: Origins, and am hoping to do a spot of modding for it if it turns out to be within my abilities. I never really got into Oblivion, but I greatly enjoyed the Morrowind and Baldur’s Gate 2 modding scenes.

Bioware have just set loose their first post-release bug fix, which you can download here. It performs the following works of wonder:

* fixed potential corruption of character statistics * fixed portrait appearance […]

DDO: Grazing Hits, or why even small amounts of DR matter a lot.

DDO, for the most part, follows D&D’s paper rules quite closely, but there are a few glaring exceptions that can catch folks out. Such is the case of grazing hits.

Grazing hits occur when you have not managed to roll high enough to beat your opponents AC, but have still rolled fairly high. Players do grazing hits on a roll higher than 10, but far more important is that monsters also do grazing hits.

How often a monster does a […]