In Memoriam : Seeress Ealaynya Ithis. And Everquest 2’s Game Update 48 notes.

Hellos!

I’s not posteds here before, but something happened todays which made me very sads. Very sads indeeds!

The Prophet of my healingy godses Rodcet Nife, Seeress Ealaynya Ithis, is dead! Murdereds! And someone’s responsibles!

This is us in the goods times, sharing the funny jokeses about silly Bloodsabers and their dumb god. I bets it was thems…

Seeress Ealaynya Ithis And Maltheas

She was all sparklies and everythings!!! When mes came to Qeynos all those years agos, she was only ones who wanted to let me joins the Celestial Watchs. Me’d had vision of heally Rodcet saying to go theres, and she’d had visions of Him saying me was comings and to be nices to mes!!!! Boo hoos!!! I’s missing hers sos! I’s going to find whoever did this horrible horrible things, and teach thems lessons in the personal hygienes that theys won’t be liking very muches. Oh noes, not one bits.

Maltheas Discovers The Body Of Seeress Ealaynya Ithis

If yous know who dids this, yous be letting me knows, and yous get big thanks from mes, Maltheas, poor little sad heally Ratonga.

Boo hoos!!!!

Oh’s, Arkenor asked mes to post this things too:

Game Update 48 Notes

Special Events

The Guild Hall building projects for Qeynos and Freeport have begun to run dangerously low on resources! Director Jasmine at the Antonica docks and Director Hezreal at the Commonlands docks are eagerly seeking workers willing to help alleviate the situation.

During “Breaking Ground” (GU48): The Prophet of Healing, Seeress Ealaynya Ithis, has been murdered and Antonica appears to have been affected! Theories abound as to who performed the deed and towards what end. You may start your own investigation at the Temple of Life in North Qeynos. Meanwhile Evdokia, one of the Plaguebringer’s fervent followers in Gorowyn, has tasks for those willing to help the Disciples of Disease. Won’t she be delighted by the news of the Seeress’ demise!

Veksar

Once thought lost to the waters of the Lake of Ill Omen, the ancient iksar city of Veksar has once again been discovered by the adventurers of Norrath! What has happened in the ancient theater of this once thriving resort city since it disappeared after the Age of Turmoil, and what secrets and treasures does it hold now? Make your way to the outpost of Omen’s Call, and see if you can begin to unravel the mystery of this risen ancient monument to the pride and power of the Sathirian Empire.

Guild Member Points

Guilds can now assign and track points for guild members. Points can be assigned in many different ways. New guild permissions determine which members can manage points and which members can receive points. For more information, check out the Guild Member Points help topic in-game by clicking on the help button (“?”) on top right of the the Guild Window (U).


Gameplay

Fixed the camera position on Griffins and Sokokars in 3rd person mode.

First person view as a winter wolf is no longer disrupted by winter steam effect.

The barrier holding the doors of the Godking’s temple have weakened with the onset of the void storms, allowing entry even without the sacred eyes!

Zones

Everfrost

* Everfrost has had a facelift! Adventurers will find dozens of additional quests, four new hubs, and a population friendlier to various playstyles.

South Freeport

* The alchemy merchant in South Freeport has begun stocking kindling as a sideline.

Firemyst Gully

* Wood in Firemyst Gully is now fully harvestable.

Veeshan’s Peak

* Adventurers in Veeshan’s Peak will now find that defeating certain bosses will earn various respawn points in the zone.
* Pattern drops in Veeshan’s Peak now use the Smartloot system.
* Milyex Vioren has switched strategies against invaders in Veeshan’s Peak, and is now much more aggressive and much less defensive.
* Xygoz, Nexona, Hoshkar, and Druushk will now drop two set pieces to match Silverwing, Phara Dar & Trakanon’s drop rates.

Travel

Mariner bells have been added to the Thundering Steppes and Nektulos Forest docks to take players back to Antonica and Commonlands, respectively.

There is now a bell on the Nektulos Forest dock to take Neriak citizens to the docks in Neriak.

Mariner bell appearances have been added to the Neriak dock to help those who play on lower settings and couldn’t see the portal glows.

There is now a carpet to Sinking Sands on the Neriak dock.

Neriak citizens can now use the carpet in Sinking Sands to fly to the docks in Neriak.

There is now a carpet to Sinking Sands in Kelethin near the Greater Faydark ramp.

A bell has been added to the left hand dock of Kylong Plains to take adventurers to Gorowyn.

A bell has been added to the Gorowyn dock to take adventurers to the Kylong Plains.

The level restriction on the Gorowyn portal to Kylong Plains has been removed.

Quests

You can now speak to Ulgofar Wisme in Mara and get another Geomancy book if you no longer have your first one.

Special Agent Froak in Kunzar Jungle now gives another copy of the item “Reet Marching Orders” to those that are on the quest “Save the Reets” but have lost their original orders.

Rotten Chestwraps of the Guilty will now give credit to the priest who triggered it.

Assassins working on their epic who are not on stage 11 will no longer get quest credit for killing Rhylinil.

The “Dwarven Ringmail Plans” is now removed from inventory upon the completion of “In Honor and Service”.

Captain Vrondell in West Freeport will now update “Bandit Sash Bounty” for non-Freeport citizens.

Those who have finished ‘Deception’ will now have access to Darathar’s island.

General goods merchants Ilmira T’Oziarn and Ilztaonar V’Setiate in Neriak, and Sage Navarius Orvalis in North Freeport now sell creature cataloging quest starter tomes previously unavailable to evil aligned players.
ITEMS

The artisan’s tunic reward for the tradeskill tutorial quest no longer has the adventuring stats.

In-home crafting stations are no longer flagged as Lore.

The Diamond Rod from Shard of Hate now says “In Combat Run Speed” instead of “Speed at all Times”.

The focus effect on the Robe of Nexus disruption has been changed from a 600 point hate reduction on Blip to a 20% chance to lower the caster’s hate position by 1 upon casting Blip.

The Crystal of Dark Energy should now stack to 100.

Illusionist Shimmering Hues 4 piece bonus should now function properly.

Troubador Magnetism 4 piece bonus should now function properly.

Fury Stormbringer 4 piece bonus should now function properly.

Spells

All non expiring class based spells should now gray out when cast and remain that way until cancelled.

Master Strikes should work correctly with implied targeting now.

Damage Over Time ticks, double attacks and flurry will no longer trigger damage shields and similar spells which trigger off of taking damage.

Sathirian Scroll of Benediction and Smoldering Pontiff’s Second Sight will now stack.

Certain spells like Rescue which are common to the classes will no longer be reset while betraying.

Moving players between groups in a raid should no longer cause non stacking group spells to cancel.

Assassin, Brigand, Ranger and Swashbuckler self buffs should now be toggleable.

Berserker

* Juggernaut and Adrenaline have had their descriptions updated to match how they work while berserk.

Defiler

* Yoppa’s Rodent Form should work correctly now.

Fury

* The Savage Feast proc should now apply properly when a dumbfire pet gets the kill.

Warlock

* Gas Cloud and its upgrades are now maintained.

Achievements

An issue has been fixed which allowed players to use more than one achievement mirror. If you were using more than one, the system will take the first one as your valid mirror and wipe the profiles from any extra mirrors.

Assassin

* Obfuscation should no longer appear to work with Concealment.

Ranger

* Conservation will now apply properly to power, heal and thorn potions.
* Enhance: Snare will no longer reduce the effectiveness of the Wood Elf racial Light Footed.
* Enhance: Fettering Poison will now increase the trigger chance of Fettering Poisons.

Tradeskills

Tradeskill writs now award 300 faction (for timed work orders) or 200 faction (for regular work orders) on completion.

Handcrafted and mastercrafted armor (levels 1-69) has received an upgrade. Existing pristine items will automatically receive the improvement.

Outfitters are happy to announce there are no more incomplete armor sets craftable at any level — not all sets are available at all levels, but if a set is available, every piece can now be made.

All available crafted armor sets from level 10 up can now be imbued.

The appearances of cloth and leather crafted armors are now more consistent, more varied in shape and tint, and should provide a much-awaited wider range of appearance options for the fashion conscious.

A wider variety of crafting stations are now available in Qeynos Harbor.

Station Voice

Voice Channels with over 100 players are now considered “high-user channels” and will only display active speakers.

Player vs Player

You can now betray and play the good classes in the evil cities and the evil classes in the good cities. In other words you can have a templar in Freeport or a brigand in Qeynos.

Hypnosis can no longer be canceled by the target of the spell.

It should now be possible to cure charm spells cast by hostile players.

Inquisitor

* If you cast Inquisition on a player, the spell will only heal members of the inquisitor’s group. Due to the nature of this spell, casting it on a hostile NPC will still cause it to heal nearby enemies. This is due to the fact that the NPC is casting the area of effect heal not the Inquisitor.

User Interface

World chat channels such as the Level channels can now be properly turned off on the main chat tab and moved to other tabs.

Fan Faire Feedback

Neither good nor evil players should spawn directly next to the docks in Kylong Plains anymore.

None of the PVP respawns in the Fens of Nathsar should be threatened by creatures wandering too close.

Several creatures in Veeshan’s Peak and Shard of Hate now drop fabled deity altars.

The “Clear All Hotkeys” option now displays a confirmation dialog before clearing your hotbar.

Oh’s, dont be forgettings to check Squadron Leader Jack Steel outs toos. He likes the beatings up of zombies as much as I dos.

Right, me’s off to have the small chats with Bloodsabers…

Do you know Jack? Episode one of “Jack Steel and the Starblade” is released!

Bladelogow

Chocks away, chaps! Finally, the adventures of His Majesty’s finest band of good-doers are available for your entertainment. It’s a Trap Productions, and a few of their friends, have banded together to tell a tale of daring-do in the Britain of the 1930’s. I was fortunate enough to land the role of Jack, so I’m more than a little excited about the whole business!

You can learn more about Jack Steel and the Starblade over at the official site. There’ll be a fresh podcast episode every Monday. Well, until we run out and have to make some more!

If I have the embed code working correctly, you should be able to listen to episode one by fiddling with the buttons below. If you enjoy our weekly antics, don’t forget to let your friends know about them too!

Age of Conan Update Notes for 19th of August

A pretty big update, this time around, though it has been a few week since the last one. Lots of tweakage to the playfields, and a healthy dollop of voice-overs for certain quests. I’m one of those who actually reads quests and listens to voice-overs, so this is the sort of addition I really like.

Ah yes, and maker’s marks have been added to crafted items! This is a feature that every crafter desires, and one that shows at least some regard for the crafting playstyle creeping in.

And, oops, aye. I’m late with this. Confession: I’ve mostly been playing EQ2, after being tricked back there by the Living Legacy programme, and finding it far more fun, even third time around, than I’ve been having in AoC.

The update notes for Age of Conan’s 19th of August patch continue below. Just hit the link below if you’re not on this posts specific page.

Continue reading Age of Conan Update Notes for 19th of August

Pirates of the Burning Sea 1.6.34.0 goes live

They keep taking me by surprise with PotBS patches. Not paying quite so much attention to it as I was.

There’s a whole slew of ships, and other good things. For me though, the highlight is that I will no longer have to choose between having 3 avatar items with bonuses, or the company of my dear friend Percy the Parrot. Now I may have both at my disposal, ensuring the defeat of any who cross my blade. Huzzah!

Percy Parrot and I, deep in conversation.

The update notes for Pirates of the Burning Sea 1.6.34.0 continue below. Just hit the link below if you’re not on this posts specific page.

Continue reading Pirates of the Burning Sea 1.6.34.0 goes live

Age of Conan Patch Notes for the 31st of July

The player city resource zone revamp has arrived, with a variety of camps springing up throughout the areas. I’m looking forward to seeing whether the changes, ostensibly to provide alchemists somewhere to gather resources for their crafts, will liven up the Lacheish Plains a little bit.

Bind on Equip and Bind on Pickup have been added to loot. It’s funny how many games seem to think they can do without this, and then add it some time after release (as in the case of Everquest 2, for starters) , to a chorus of condemnation. While it’s inconvenient, I generally approve of anything that helps the ingame economy, as these flags assuredly do. Without bind on equip, items just get handmedowned indefinitely, making it almost impossible for crafters to prosper. I’m not so keen on bind on pickup though, so will have to wait to see where each was used.

The Patch Notes of the Age of Conan 31st of July Update are below. (Hit the “Keep Reading” link if you’re on the front page)

Continue reading Age of Conan Patch Notes for the 31st of July

Did MMOs cause John Darwin to fake his own death?

And the answer to the title question is “No. Probably not”. But MMOs have been drawn into the elaborate web of not very good lies that are the adventures of John Darwin. If you’re not familiar with the John Darwin saga, it is truly a gift that keeps giving. It is a sad example of what happens when two rather stupid people start thinking that they’re a great deal cleverer than they actually are.

Last year I posted about the bizarre way in which he was caught.

Now it has been revealed, for reasons I’m not entirely certain of, that Mr John Darwin was torn from his wife by an MMO! Maybe they’re trying to take their revenge out upon the Google and its internet friends for its role in bringing them to justice. The BBC reports from Anne Darwin’s trial:

Mrs Darwin said her husband turned secretive when he joined an internet role-playing game.

She said: “It was like a virtual world which was played over the internet.

“The people who played it became characters in this world and they had money to buy and sell things and they used to cast spells on each other.

“He became rather cagey when using the headphones and speaking into the computer if I came into the room. It was obvious he was in conversation.”

Mr Darwin later flew out to Kansas in the US to meet a woman, who his wife believes he met while playing the game.

I know I’d totally love to play a game in which “The people who played it became characters in this world and they had money to buy and sell things and they used to cast spells on each other. ” She makes it sound kind of like Tron, but with MAGIC, thus making it extra-awesome.

While he had headphones, there is no mention of him having a microphone. Given that Teamspeak and Vent are a bit confusing to set up properly even for non-idiots, it is possible he was just playing Baldur’s Gate 2, and had a crush on Jaheira. (Hands off, Darwin. She’s mine.)

It’s unclear from the BBC report whether this took place before he faked his own death, or during the period where he was supposed to be dead, but in fact was living next-door to his wife, visiting her via a secret passage, disguised by a false beard. Not knowing when it happened makes it hard to figure out what game they’re talking about. Either WoW or one of the Everquests, I’d guess.

I’ll update when we know more!!!

Update: It seems that Mr Darwin’s online adventures took place after he faked his death in 2002. The trip to Kansas was to visit a lady he met in the game by the name of Kelly Steele. Far from being a femme fatale as I had initially suspected, it seems that she was in fact just one more victim of his bizarre schemes:

Having made contact with Kelly Steele, a mother of three from Kansas, while playing an online role-playing game, Darwin persuaded her to buy a 20-acre ranch in her name using £25,000 he sent her.

He told Mrs Steele, 41, his wife had died of cancer, he had made a fortune on the stock market and had always wanted to be a cowboy.

When he flew to Kansas to see the property he asked Mrs Steele if she knew “some single girls in Kansas who want a rich husband”.

He later demanded his money back and sent Mrs Steele threatening emails which left her in fear of her life. “He is the creepiest, oddest and most frightening man I have ever met,” she said later.

He travelled to Kansas in 2004, probably ruling out World of Warcraft and Everquest 2 , which were both released in the final two months of that year, which makes Everquest the most likely culprit. Dark Ages of Camelot, and Ultima Online are also possibles. I don’t see him as the type to be playing anything more off the beaten track than those three. I could be wrong, of course!

Update:

According to local Kansas media it was Everquest. John Darwin played a druid. Bet he wishes he could SOW in real life too.

It turns out the MMO connection was in fact revealed back in December 2007 in the News of the World. I’m surprised it didn’t get mentioned on any of the MMO sites I read, though I applaud all of us for having no idea what the News of the World says about anything.

Update: The Evening Standard is claiming the game Darwin was playing was Asheron’s Call. There are no druids in Asheron’s Call, so I suspect it is talking nonsense.

Age of Conan Patch Notes for the 17th of July

I’m quite excited about this one, for several reasons.

Finally architects will have their deeds returned to them after showing them to the trainer. As each tier 1 deed costs 125 silver to make, having to make an entire set just to advance was incredibly expensive for small guilds. Although I’ll have to go back and make some deeds I already used, it’s still going to reduce our costs massively.

The first of the player city improvements have arrived. Although we don’t have enough buildings in our own city to really show much difference, within our temple has appeared a trainer who can reset our feats, making the place at least feel slightly occupied, and potentially useful. Like the siege merchant, and the trader, she spawns lodged in the floor, which is a bit of a problem. As I’ve said many times to newbie Morrowind modders, “Always spawn the floor first!!!!”.

The poor lady will eventually dig herself out.

Not had a chance to check out the new caravan routes for quick travel that have appeared. I’m hoping there is one that goes to the Fields of the Dead, as having to hike across Conall’s Valley was getting on my nerves!!! I guess that’s odd considering I used to be happy to spend hours getting from Ak’anon to Qeynos, but that was a very different style of game, and perhaps my patience has diminished with age. I’ll be out looking for one of the Totems of Origin soon as I have some sort of idea where to find one.

Update: Turns out we might be the lucky ones, not having enough city buildings to get many NPCs. Reports are coming in of elite player city guards going *crazy*, rampaging through the streets slaying their betters. Beware!!!

The Patch Notes for the Age of Conan 17th of July Update continue below:

Continue reading Age of Conan Patch Notes for the 17th of July