The Riddle of Redwillow’s Rock

The Green Lodge took our first trip to Redwillow last night, and we were most impressed by it. Not least because of the sheer number of chests we found! It’s nice to come out in profit. We met our first giants. Meeting a new monster is always a cause for excitement for us, and we were right glad that half of us were dwarves.

While searching for a lever to open a chest I couldn’t pick, poor Jorreck, bane of all poisons, got solidly stuck behing a rock and had to recall. Later, when turning in the items we were questing for, we had a horrible time. We couldn’t find the research scrolls that we had most definitely picked up (but we weren’t sure by who), and so couldn’t continue with the quest. We must have spent 20 minutes searching for them, and poking the NPC. Finally our ingenious bard, Flere, realised that they must have been left behind the rock when Jorreck recalled out, and of course no-one had looked behind there for fear of getting stuck.

So hurrah, we managed to continue. It made me think about how quick we are to label things bugs, when sometimes it’s just misfortune, or not knowing (forgetting in our case) how the game-world works. Of course, getting stuck behind things (though thats the only time we can remember it happening), and chests that are unopenable, really are bugs.

We shall be returning, I am sure of that. While looking for details on the chest we couldn’t open I came upon a list of the rare loot that can be found in Redwillow, and I think we can find homes for all of it.

Leave a Reply

You can use these HTML tags

<a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>